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Game, Level & Narrative Designer


AWARDED 17th
Interactive Fiction Competition
2022
Seeds of Kindness
Roles: Narrative & Level Designer
3 week Game Jam + Made in Unity 3D






In-Game Screenshots
Information
Created for the thatgamecompany x COREBLAZER Game Jam 2025. We were a team of 4 working for approximately 2-3 weeks throughout the duration of the jam. This project was made in Unity 3D and I also worked as texture artist, drew UI/UX icons, and as VFX artist.

Behind the scenes!
As players interact with NPCs the level and world changes. Below are 5 transitions of the pond area that transforms into a lake if players are successful in distributing their generosity.
Level transtions
Grass Shader + VFX sunshine
using Shader Graphs and Unity terrain
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