Game, Level & Narrative Designer

AWARDED 17th
Interactive Fiction Competition
2022

Clean Getaway
Roles: Narrative Designer || Game Designer || Team Management || UI/UX Designer
Made with Unity and Yarnspinner
Information
This game is currently being developed as part of the final project for my time at Sheridan College. Created by a team of 6, this game was created in Unity and is currently in development.
Check out our itch.io page here!
Game Description
The Design Iteration Timeline
Started off as a couch coop pitcrew racing game! With minigames to repair the vehicle.
Check out old one-page design documents here!

White board from design meeting detailing new changes
The team wrote out user stories to prioritize features, I then consolidated them into groups that could then be viewed by the entire team.
Board of User Stories


I organized and led design meetings, seen in whiteboards below



White board from design meetings detailing new changes
I then helped delegate tasks and priorities, based on our design meetings and we ran sprints to create and test a Proof of Concept of our ideas.
Check out our first proof of concept!
Collection of ideas from a ideation sprint narrowing down our initial design
Additional Process Work
Initial Storyboard Context for Opening Cutscene version 1
Storyboard Concept for Opening Cutscene version 2
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Current Opening Cutscene
