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Clean Getaway

Roles:  Narrative Designer || Game Designer || Team Management || UI/UX Designer 

Made with Unity and Yarnspinner

Information

This game is currently being developed as part of the final project for my time at Sheridan College. Created by a team of 6, this game was created in Unity and is currently in development.

Check out our itch.io page here!

Game Description

The Design Iteration Timeline

Started off as a couch coop pitcrew racing game! With minigames to repair the vehicle.

Check out old one-page design documents here!

White board from design meeting detailing new changes

The team wrote out user stories to prioritize features, I then consolidated them into groups that could then be viewed by the entire team.

Board of User Stories

I organized and led design meetings, seen in whiteboards below

White board from design meetings detailing new changes

I then helped delegate tasks and priorities, based on our design meetings and we ran sprints to create and test a Proof of Concept of our ideas.

Check out our first proof of concept!

Collection of ideas from a ideation sprint narrowing down our initial design

Additional Process Work

Initial Storyboard Context for Opening Cutscene version 1

Storyboard Concept for Opening Cutscene version 2

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Current Opening Cutscene

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